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Ps vita retroarch exit game
Ps vita retroarch exit game







I should try the 1.9.10 to see if it does happen as well. Hardcoded controls can be configured either.

PS VITA RETROARCH EXIT GAME MANUAL

I tried the non-steam version and steam version as well, doing the same thing and they suffer both from this, however it could be only for some PCs as you said johnandmegh. These configurations are manual edits you can make that are locked to a specific libretro core and controller. I am using PCSX ReARMed on the Playstation Vita version of RetroArch.

ps vita retroarch exit game

Perhaps some configuration or settings does conflict or something similar, i don't really know. I'm not an expert but maybe it does occur with the pcsx2 core only and ps2 games. Yes, the nightly builds of Genesis/SNES/NES/GBC/SMS etc. The process disappear from the tab ''processes'' in the task manager, but it keeps running in the background in the tab ''details'' of the task manager, using still some memory (active private working set), like about 350,000 K that's about the exact same when you run a game, somehow not only retroarch keeps running but also the game seems like, judging by the memory, which is why retroarch keeps running in backround maybe. It seems to occur with the PCSX2 Core when you exit from a game, even using double esc, or from quit retroarch in the main menu. So I did the combo that retroarch requires you to do to pull up the quick menu but it crashed. This is opposed to changing the gamepad bindings in RetroArch itself which would swap 'A' and 'B' in the core but would also make 'B' select and 'A' back in the RetroArch menu. Im running retroarch and Pokemon Emerald On it. I have recently hacked my PS Vita and added Homebrew. My version of retroarch (non-steam version) is the 1.9.7, an old version with the same problem. 1 I know this is a little off topic but I cant find anyone to help me on this.







Ps vita retroarch exit game